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Configuration
Mark Hughes edited this page Sep 2, 2017
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3 revisions
The configuration file is generated on startup in plugins/FreshWilderness/config.json
This file is in a json format, so be sure to run it through a lint check before loading it onto your server.
{
// How many seconds from the last update in a chunk should we regenerate it
"secondsBetweenResets": 259200,
// How often should our timer run to check for chunks?
"secondsBetweenChecks": 4600,
// Should we reset even if a player is in the chunk?
"resetEvenIfPlayerInChunk": false,
// To stop abuse, we can remove items from the chunk these must be a MATERIAL
// see: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
"removeMaterialsOnRegen": [
"DIAMOND_ORE",
"EMERALD_ORE",
"MOB_SPAWNER",
"CHEST"
]
}