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Configuration

Mark Hughes edited this page Sep 2, 2017 · 3 revisions

The configuration file is generated on startup in plugins/FreshWilderness/config.json

This file is in a json format, so be sure to run it through a lint check before loading it onto your server.

{

  // How many seconds from the last update in a chunk should we regenerate it
  "secondsBetweenResets": 259200,

  // How often should our timer run to check for chunks?
  "secondsBetweenChecks": 4600,

  // Should we reset even if a player is in the chunk?
  "resetEvenIfPlayerInChunk": false,
  
  // To stop abuse, we can remove items from the chunk these must be a MATERIAL
  // see: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
  "removeMaterialsOnRegen": [
    "DIAMOND_ORE",
    "EMERALD_ORE",
    "MOB_SPAWNER",
    "CHEST"
  ]

}
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