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FAQ
Due to the increased popularity of this plugin I've been getting a lot of questions. So hopefully this here will answer your questions.
If none of these 'Frequently Asked Questions' answers your question, please ask!
- How does Fresh Wilderness work?
- Won't regenerating a chunk make it easier for people to get diamonds?
- What makes a chunk inactive?
- Does the check run when land is unclaimed?
- Won't it be slow to regenerate the chunk?
- Will this work with EpicWorldGenerator, and other custom world generators?
Simply put; when a wilderness chunk becomes inactive based on a certain amount of time, the chunk will regenerate based on your configuration. This time is specified in secondsBetweenResets
You can configure Fresh Wilderness to strip out important ores. See removeMaterialsOnRegen
in the configuration. By default, it removes diamonds, emeralds, mob spawners, and chests. You can add more or less if you would like but these must be in the MATERIAL format.
A chunk is inactive when the amount of time specified in secondsBetweenResets
has passed since a block has been broken or placed in the chunk.
Yes. If logWhenUnclaimed
is set to true and the plugin supports it, the plugin will log it as a change.
The plugin references the server methods directly and calls the chunk generate method - so it generates at the normal speed! Also removeMaterialsOnRegen
block placements uses the nms methods, not the Bukkit API methods - so its fast (like FAWE fast). You have nothing to worry about in terms of speed.
Yes! Unless the world generator is doing something odd - if you have a bug please report it as an issue on the GitHub page.