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Merge branch 'release/0104'
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rm-code committed Mar 30, 2015
2 parents 5e8dd3a + 404e612 commit 06a2cab
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2 changes: 1 addition & 1 deletion Readme.md
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Expand Up @@ -2,4 +2,4 @@

LoGiVi the "lovely Git-Viewer" is a git-repository visualisation tool inspired by [Gource](https://code.google.com/p/gource/). It was written from scratch using [Lua](http://www.lua.org/) and the [LÖVE](https://love2d.org/) framework.

Check the [wiki](https://bitbucket.org/rmcode/logivi/wiki/Home) for instructions and further information.
Check the [wiki](https://github.com/rm-code/logivi/wiki) for instructions and further information.
15 changes: 12 additions & 3 deletions conf.lua
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Expand Up @@ -24,7 +24,7 @@ local GAME_TITLE = "LoGiVi";

local LOVE_VERSION = "0.9.2";

local GAME_VERSION = "0052";
local GAME_VERSION = "0104";

-- ------------------------------------------------
-- Local variables
Expand All @@ -47,8 +47,8 @@ function love.conf(t)

t.window.title = GAME_TITLE;
t.window.icon = nil;
t.window.width = 0;
t.window.height = 0;
t.window.width = 800;
t.window.height = 600;
t.window.borderless = false;
t.window.resizable = true;
t.window.minwidth = 800;
Expand Down Expand Up @@ -95,3 +95,12 @@ function getVersion()
return GAME_VERSION;
end
end

---
-- Returns the title.
--
function getTitle()
if GAME_TITLE then
return GAME_TITLE;
end
end
113 changes: 0 additions & 113 deletions lib/Camera.lua

This file was deleted.

117 changes: 117 additions & 0 deletions lib/camera/Camera.lua
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--[[
Copyright (c) 2010-2013 Matthias Richter
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
Except as contained in this notice, the name(s) of the above copyright holders
shall not be used in advertising or otherwise to promote the sale, use or
other dealings in this Software without prior written authorization.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
]]--

local _PATH = (...):match('^(.*[%./])[^%.%/]+$') or ''
local cos, sin = math.cos, math.sin

local camera = {}
camera.__index = camera

local function new(x,y, zoom, rot)
x,y = x or love.graphics.getWidth()/2, y or love.graphics.getHeight()/2
zoom = zoom or 1
rot = rot or 0
return setmetatable({x = x, y = y, scale = zoom, rot = rot}, camera)
end

function camera:lookAt(x,y)
self.x, self.y = x,y
return self
end

function camera:move(x,y)
self.x, self.y = self.x + x, self.y + y
return self
end

function camera:pos()
return self.x, self.y
end

function camera:rotate(phi)
self.rot = self.rot + phi
return self
end

function camera:rotateTo(phi)
self.rot = phi
return self
end

function camera:zoom(mul)
self.scale = self.scale * mul
return self
end

function camera:zoomTo(zoom)
self.scale = zoom
return self
end

function camera:attach()
local cx,cy = love.graphics.getWidth()/(2*self.scale), love.graphics.getHeight()/(2*self.scale)
love.graphics.push()
love.graphics.scale(self.scale)
love.graphics.translate(cx, cy)
love.graphics.rotate(self.rot)
love.graphics.translate(-self.x, -self.y)
end

function camera:detach()
love.graphics.pop()
end

function camera:draw(func)
self:attach()
func()
self:detach()
end

function camera:cameraCoords(x,y)
-- x,y = ((x,y) - (self.x, self.y)):rotated(self.rot) * self.scale + center
local w,h = love.graphics.getWidth(), love.graphics.getHeight()
local c,s = cos(self.rot), sin(self.rot)
x,y = x - self.x, y - self.y
x,y = c*x - s*y, s*x + c*y
return x*self.scale + w/2, y*self.scale + h/2
end

function camera:worldCoords(x,y)
-- x,y = (((x,y) - center) / self.scale):rotated(-self.rot) + (self.x,self.y)
local w,h = love.graphics.getWidth(), love.graphics.getHeight()
local c,s = cos(-self.rot), sin(-self.rot)
x,y = (x - w/2) / self.scale, (y - h/2) / self.scale
x,y = c*x - s*y, s*x + c*y
return x+self.x, y+self.y
end

function camera:mousepos()
return self:worldCoords(love.mouse.getPosition())
end

-- the module
return setmetatable({new = new},
{__call = function(_, ...) return new(...) end})
73 changes: 73 additions & 0 deletions lib/screenmanager/Readme.md
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#ScreenManager

The ScreenManager library is a state manager at heart which allows some nifty things, like stacking multiple screens on top of each other.

It also offers hooks for most of LÖVE's callback functions. Based on the type of callback the calls are rerouted to either only the active screen (love.keypressed, love.quit, ...) or to all screens (love.resize, love.visible, ...).

## Example

This is a simple example of how the ScreenManager should be used (note: You will have to change the paths in the example to fit your setup).

```
#!lua
-- main.lua
local ScreenManager = require('lib/ScreenManager');
function love.load()
local screens = {
main = require('src/screens/MainScreen');
};
ScreenManager.init(screens, 'main');
end
function love.draw()
ScreenManager.draw();
end
function love.update(dt)
ScreenManager.update(dt);
end
```
Note how MainScreen inherits from Screen.lua. This isn't mandatory, but recommended since Screen.lua already has templates for most of the callback functions.

```
#!lua
-- MainScreen.lua
local Screen = require('lib/Screen');
local MainScreen = {};
function MainScreen.new()
local self = Screen.new();
local x, y, w, h = 20, 20, 40, 20;
function self:draw()
love.graphics.rectangle('fill', x, y, w, h);
end
function self:update(dt)
w = w + 2;
h = h + 1;
end
return self;
end
return MainScreen;
```

## License

Copyright (c) 2014 - 2015 Robert Machmer

This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.

Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:

1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
4 changes: 3 additions & 1 deletion lib/Screen.lua → lib/screenmanager/Screen.lua
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@@ -1,6 +1,6 @@
--===============================================================================--
-- --
-- Copyright (c) 2014 Robert Machmer --
-- Copyright (c) 2014 - 2015 Robert Machmer --
-- --
-- This software is provided 'as-is', without any express or implied --
-- warranty. In no event will the authors be held liable for any damages --
Expand Down Expand Up @@ -61,6 +61,8 @@ function Screen.new()

function self:mousefocus(focus) end

function self:quit(dquit) end

function self:isActive()
return active;
end
Expand Down
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