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Releases: rvanwijnen/spectral.js

v2.0.2

21 Apr 12:47
1b7b22b
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  • fixed a precision error (this was most noticeble when using extremes like black to white)
  • renamed internal function spectral_weights to spectral_upsampling
  • replaced the if branching in the spectral_upsampling function
  • added a minified version

v2.0.1: v.2.0.1

16 Apr 12:57
0d7b6ce
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Fixed the color string parser

v2.0.0

14 Apr 06:48
f6da509
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Switched to 7 channel (white, cyan, magenta, yellow, red, green and blue) mixing.

v1.0.1

11 Apr 13:53
3eeaa55
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Fixed some rounding errors, this will reduce banding
New way for including the shader, this will make it easier to use in your project
Function name change webgl_color to glsl_color
Added separate shader files for glsl, glsl3

Initial release

06 Apr 21:31
45a9588
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First stable and feature ready release