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adding pole descriptor to common types
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27 changes: 7 additions & 20 deletions
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generated-types/1.0/classes/CoreUObject/FGPoleDescriptor.ts
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22 changes: 22 additions & 0 deletions
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generated-types/common/classes/CoreUObject/FGPoleDescriptor.ts
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Original file line number | Diff line number | Diff line change |
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import {UnrealEngineString} from '../../utils/validators'; | ||
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import {common_base__FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type} from './FGItemDescriptor'; | ||
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export type common_base__FGPoleDescriptor__type = | ||
common_base__FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & { | ||
mForm: 'RF_INVALID'; | ||
mSubCategories: [ | ||
UnrealEngineString< | ||
'/Script/Engine.BlueprintGeneratedClass', | ||
| '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_ConverPole.SC_ConverPole_C' | ||
| '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_PipeSupport.SC_PipeSupport_C' | ||
| '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_HyperTubes.SC_HyperTubes_C' | ||
>, | ||
...UnrealEngineString< | ||
'/Script/Engine.BlueprintGeneratedClass', | ||
| '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_ConverPole.SC_ConverPole_C' | ||
| '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_PipeSupport.SC_PipeSupport_C' | ||
| '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_HyperTubes.SC_HyperTubes_C' | ||
>[], | ||
]; | ||
}; |
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27 changes: 7 additions & 20 deletions
27
generated-types/update8/classes/CoreUObject/FGPoleDescriptor.ts
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