Releases: studentutu/Tilia.UnityUI
Releases · studentutu/Tilia.UnityUI
v 3.0.3
v 3.0.2
Breaking changes :
- now all canvases by default will not generate CANVAS_DRAGGABLE_PANEL, to enable it, you will need to manually check it on the
VRTK4_UICanvas
, - optimization to only look for canvases that are directly intersecting with the pointer's ray.
Fix :
- world object on all Layers block UI casting, if the
VRTK4_UICanvas
is set to be blocked by 3D/2D objects
v 2.0.1
Updated dependencies :
- Zinnia 2.0.0
- Pointer Interactors 2.0.5
- Interactables 2.0.1
- Combinedactions 2.0.1
v 1.7.0
- updated Readme.md
- updated Installation/Readme.md
- updated prefabs and scene ( no more missing prefabs)
- updated usage - simplified to use on a single Interactor Prefab.
v 1.6.9 - faster + refactoring depth sorting
- it is now faster -> removed custom check for graphic raycast
- depth is now a function of depth + sorting layer*100 + sorting order ( added additional tests)
v 1.6.8 - fix -1 pointer id
- fix for -1 pointer id ( not found)
v 1.6.7 - when used with other EventSystems -> VRTK4_UI_Canvas will check for VRTK4_EventSystem
- when used with other EventSystems -> VRTK4_UI_Canvas will check for VRTK4_EventSystem (required for Unity Automated QA)
v 1.6.5 + v 1.6.6 minor fixes
- fixed issue when camera is disabled, but still using events
- fixed editor errors
v 1.6.4 - feature Block Click Once
- adding feature Block Click Once for custom dragging ( click event will not be used if pointer-> ExplicitBlockClickOnce is set to true)
v 1.6.3 fix for disabled pointer (paused/unpaused/custom disabling of pointers)
- fix for disabled pointer (paused/unpaused/custom disabling of pointers) - no event will be used for null/ disabled pointers