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Releases: swr06/VoxelPathTracer

Alpha v_0.1

07 Jun 10:01
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Alpha v_0.1 Pre-release
Pre-release

Disclaimer : This is a PRE-RELEASE and is NOT a finished product by any means.
Windows x64 build (using the Clang compiler)
Look at Controls.txt for the controls and other info (recommended)

Loading Worlds : Type "1" or "0" on the console when it asks for a world name to load up one of the default worlds.
Minecraft world importing is early, but functional. Not all blocks are mapped so there might be some with invalid textures.

Note : "UNIFORM NOT FOUND" errors can safely be ignored. If there are other GL errors, then kindly report it (read github readme)
Note : On certain GPUs, there might be warnings being spammed in the console (usually buffer performance warnings). They can be safely ignored. (* The debug callback output can be stopped using a button in the settings window)

Should run on AMD and NVIDIA GPUs :)