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**Why?** The strategy of loading the Google maps API via a script tag prior to initializing farmOS-map was one of the primary drivers of slow loading - even when Google maps wasn't used. See performance testing at farmOS#112 Although the strategy of splitting each behavior into its own chunk mostly mitigates any cost of including Google maps support in farmOS-map, it will be better for the maintainability of farmOS-map not to directly include Google maps support (RE: farmOS#99) and a contrib module for farmOS is a cleaner place for the integration to live anyway since such a contrib module could be fully optional and could include optimizations about how/when to load the Google maps API JS.
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