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tentone committed Feb 19, 2023
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32 changes: 7 additions & 25 deletions README.md
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- This project was originally based on [Potree Viewer 1.6](https://github.com/potree/potree) and is now since version 2.0 based on the [shiukaheng fork](https://github.com/shiukaheng/potree-loader) of the [Potree-Loader](https://github.com/pnext/three-loader).
- Potree is a web based pouint cloud visualizer project created by Markus Schütz.
- This project contains only the main parts of the potree project adapted to be more easily used as a independent library, the code was adapted from the original repositorys.
- Support for pointclouds from LAS, LAZ, Binary files and Greyhound server.
- Support for pointclouds from LAS, LAZ, Binary files.
- Some features require support for the following GL extensions
- EXT_frag_depth, WEBGL_depth_texture, OES_vertex_array_object

### TO DO
- Supports logarithmic depth buffer (just by enabling it on the threejs renderer), useful for large scale visualization.
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- EDL shading is not supported by potree core.
- Removed classification and clipping functionality.
- Removed Arena 4D point cloud support.
- Removed Entwine Point Tile file support.
- GUI elements were removed from the library
- PotreeViewer
- Controls, Input, GUI, Tools
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- A example can be found in the repository `index.html` file.



### Potree.BasicGroup

- Container that stores point cloud objects and updates them on render.
- The container supports frustum culling using the point cloud bouding box.
- Automatically stops updating the point cloud if out of view.
- This container only support pointColorType set as RGB, pointSizeType set as FIXED and shape set as SQUARE.



### Potree.Group

- Complete container with support for all potree features.
- Some features require support for the following GL extensions

- EXT_frag_depth, WEBGL_depth_texture, OES_vertex_array_object



### Potree.loadPointCloud
### loadPointCloud

- Method to load a point cloud database file
- `Potree.loadPointCloud(url, name, onLoad)`



### Potree.PointCloudMaterial
### PointCloudMaterial

- Material used by threejs to draw the point clouds, based on RawShaderMaterial
- shape
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- Potree.TreeType.OCTREE
- Potree.TreeType.KDTREE

- Potree.PointCloudTree
- PointCloudTree
- Base Object3D used to store and represent point cloud data.
- These objects are created by the loader

7 changes: 0 additions & 7 deletions example/data/lion_takanawa_ept_bin/ept-build.json

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18 changes: 0 additions & 18 deletions example/data/lion_takanawa_ept_bin/ept-hierarchy/0-0-0-0.json

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