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Implement audio-driver sleep for WASAPI #43

Implement audio-driver sleep for WASAPI

Implement audio-driver sleep for WASAPI #43

Triggered via push October 25, 2024 19:37
Status Cancelled
Total duration 23m 5s
Artifacts 6

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
30s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🍏 iOS  /  Template (target=template_release)
2m 50s
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
🪲 Godot CPP / Build and test Godot CPP
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Annotations

12 errors and 2 warnings
🏁 Windows / Editor (target=editor, tests=yes)
The run was canceled by @wlsnmrk.
🤖 Android / Editor (target=editor)
The run was canceled by @wlsnmrk.
🐧 Linux / Editor w/ Mono (target=editor)
The run was canceled by @wlsnmrk.
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.

Artifacts

Produced during runtime
Name Size
android-template-arm32 Expired
70 MB
android-template-arm64 Expired
64 MB
ios-template Expired
39.6 MB
linux-template-minimal Expired
16.7 MB
macos-editor Expired
104 MB
macos-template Expired
46.8 MB