[Admin] Makes the lag switch subsystem work #22958
Merged
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The lag switch was added as part of #21221, but hasn't been touched since, meaning that it didn't do much since barely anyone knew that it existed (apart from those who see it while it's init'ing and think that it causes lag). Therefore, I went and made it work like it was intended to do, mostly.
Why is this good for the game?
The admin verb is self-explanatory, no one wants to proc call a subsystem.
Testing
2025-01-13.00-39-58.mp4
Lag Switch panel
Changelog
🆑
bugfix: The lag switch subsystem now works towards mitigating lag than doing barely anything.
rscadd: Added an admin verb to enable lag switch measures.
/:cl: