Tankette is a web based networked multiplayer tank game. A variety of technologies are used:
- ThreeJS
- WebSocket
- My GJK solver
- Java servelets with servlet engine
- javascript for client
As of 12/30/2016 Deploying the war file creates the necessary sessions, however the IP/port is hard coded in websocket.js
Once deployed, arrow keys, wasd move. "c" changes the camera from fixed to a chase camera. "f" or spacebar fires. "t" makes "turdles" which are rotating/scaling copies of rockets for eye candy and testing.
The following screenshot shows what a game session currently looks like.
Older video of "turdles" and hitbox integration: https://www.youtube.com/watch?v=KdKjAcz8mmg