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slight logic adjustments to variable jump height on mobile #19

slight logic adjustments to variable jump height on mobile

slight logic adjustments to variable jump height on mobile #19

Workflow file for this run

name: "Publish to GitHub Pages"
env:
GODOT_VERSION: 4.3
on:
workflow_dispatch:
push:
branches:
- main
jobs:
export-web:
name: Web Export
runs-on: ubuntu-20.04
container:
image: barichello/godot-ci:4.3
steps:
- name: Checkout
uses: actions/checkout@v4
with:
lfs: true
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/export_templates/
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Web Build
run: |
mkdir -v -p build/web
godot --headless --verbose --export-release "Web" build/web/index.html
- name: Add coi-service-worker
run: |
git clone https://github.com/gzuidhof/coi-serviceworker.git
mv coi-serviceworker/coi-serviceworker.js build/web/coi-serviceworker.js
sed -i '3 i <script src="coi-serviceworker.js"></script>' build/web/index.html
- name: Upload Artifact
uses: actions/upload-artifact@v3
with:
name: web
path: build/web
- name: Install rsync 📚
run: |
apt-get update && apt-get install -y rsync
- name: Deploy to GitHub Pages 🚀
uses: JamesIves/github-pages-deploy-action@releases/v4
with:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
branch: gh-pages # The branch the action should deploy to.
folder: build/web # The folder the action should deploy.