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made squish work again #79

made squish work again

made squish work again #79

Workflow file for this run

name: "godot-ci export"
on: push
env:
GODOT_VERSION: 4.2.1
EXPORT_NAME: maze-of-the-silver-phoenix
PROJECT_PATH: .
permissions:
contents: read
pages: write
id-token: write
jobs:
export-windows:
name: Windows Export
runs-on: ubuntu-20.04
container:
image: barichello/godot-ci:4.2.1
steps:
- name: Checkout
uses: actions/checkout@v2
with:
lfs: true
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/export_templates/
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Windows Build
run: |
mkdir -v -p build/windows
cd $PROJECT_PATH
godot --headless --verbose --export-release "Windows Desktop" ./build/windows/$EXPORT_NAME.exe
- name: Upload Artifact
uses: actions/upload-artifact@v1
with:
name: windows
path: build/windows
export-linux:
name: Linux Export
runs-on: ubuntu-20.04
container:
image: barichello/godot-ci:4.2.1
steps:
- name: Checkout
uses: actions/checkout@v2
with:
lfs: true
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/export_templates/
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Linux Build
run: |
mkdir -v -p build/linux
cd $PROJECT_PATH
godot --headless --verbose --export-release "Linux/X11" ./build/linux/$EXPORT_NAME.x86_64
- name: Upload Artifact
uses: actions/upload-artifact@v1
with:
name: linux
path: build/linux
export-web:
name: Web Export
runs-on: ubuntu-20.04
container:
image: barichello/godot-ci:4.2.1
steps:
- name: Checkout
uses: actions/checkout@v2
with:
lfs: true
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/export_templates/
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Web Build
run: |
mkdir -v -p build/web
cd $PROJECT_PATH
godot --headless --verbose --export-release "Web" ./build/web/index.html
- name: Add coi-service-worker
run: |
git clone https://github.com/gzuidhof/coi-serviceworker.git
mv coi-serviceworker/coi-serviceworker.js ./build/web/coi-serviceworker.js
sed -i '3 i <script src="coi-serviceworker.js"></script>' ./build/web/index.html
- name: Upload Artifact
uses: actions/upload-artifact@v1
with:
name: web
path: build/web
- name: Setup Pages
uses: actions/configure-pages@v4
- name: Upload artifact
uses: actions/upload-pages-artifact@v3
with:
path: './build/web'
- name: Deploy to GitHub Pages
id: deployment
uses: actions/deploy-pages@v4
export-mac:
name: Mac Export
runs-on: ubuntu-20.04
container:
image: barichello/godot-ci:4.2.1
steps:
- name: Checkout
uses: actions/checkout@v2
with:
lfs: true
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/export_templates/
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Mac Build
run: |
mkdir -v -p build/mac
cd $PROJECT_PATH
godot --headless --verbose --export-release "macOS" ./build/mac/$EXPORT_NAME.zip
- name: Upload Artifact
uses: actions/upload-artifact@v1
with:
name: mac
path: build/mac