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TODO Zack
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davnotdev committed May 20, 2024
1 parent fc567ce commit 467a5f3
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9 changes: 9 additions & 0 deletions character_scripts/Player.gd
Original file line number Diff line number Diff line change
Expand Up @@ -71,6 +71,15 @@ func melee_attack():
return

var weapon = WeaponManager.get_melee_scene().instantiate()
# TODO Zack
# Fire
if WeaponManager.current_weapon == 3:
pass
# Ice
elif WeaponManager.current_weapon == 4:
pass
else:
pass
weapon.player = self
add_child(weapon)
sword_swing.play()
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