-
Notifications
You must be signed in to change notification settings - Fork 375
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Added more Syndicate Uniforms to the Emagged Uniform Printer #2538
Conversation
Howdy! We are taking this under for direction review, expect a response in 24 hours. Looks good at first glance! |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Direction approved!
Signed-off-by: deltanedas <[email protected]>
Howdy, as much as I appreciate this, I don't appreciate using the art without asking me (Or crediting me, which is fine (but still kinda annoying) since the original PR is linked). I'm totally fine with it, and I'm sure you didn't have any ill intentions. Unless this PR isn't adding the clothes or something and I'm stupid. Also, don't forget to add the copyright stuff when adding the clothes, and I'm the one who made em! @justanorange on Discord if you have more questions about it, i'm not really that deep into SS14 atm. |
nevermind im a stupid moron and this isn't adding the clothes at all and i am dumb |
About the PR
First PR Time.
Ive Added the Delta-V syndicate uniforms to the Emagged uniform printer.
Specifically: the Cybersun Lawyer Jumpsuit, the Interdyne Jumpsuit, Chemsuit and Gas mask, and the Cybersun Surgeon Jumpsuit, Surgical Cap and Windbreaker.
Ive also already added the recipes for PR#2285's Additional items, but have commented them out until it is merged, to be uncommented after testing that they actually work
Why / Balance
Why? The Upstream Uniform printer lets you print every syndicate uniform they have, Parity with DeltaVs new ones makes sense.
Now, This does allow people to print the Windbreaker, which has a 5% dmg resistance to pierce, slash, blunt and 20% Heat
and the Chemsuit which has 60% Caustic Armor with a very Civilian machine, I personally think that there are far more powerful things one can do with an EMAG and that these vanity items pale in comparrison.
In addition, this PR also allows the uniform printer to create the Interdyne gasmask, which is not only a bit unfitting for a uniform printer, but also currently the only method i know of to make gas masks.
I did not wish to split up the uniforms into different machines or leave them incomplete, so i think this is fine considering the Price of Admission (an EMAG, plus stealing or Making a Uniprinter)
Technical details
YML Changes only, modified two Upstream files, but i believe ive commented them appropriately, recipes for items that dont exist yet commented out.
Media
How to Test
Requirements
Breaking changes
N/A
Changelog
🆑