Releases: LoGaCulture/LUTE
LUTE v1.0.5 (alpha)
Release Notes:
- Touch input for postcards
- Achievements should allow for text on the postcard
- Menu that shows all unlocked stickers (collector menu) - this is found in the prefabs section of the sticker example folder and you just need to drag it into scene and assign your inventory
- Minor map fixes which caused leftover pins to be persistent
- Base for location failure handler (will be used to overwrite other assets in next major release)
LUTE requires Unity 3D 2022.3 or higher which can be downloaded for free from https://unity.com/products
This update requires the full import of LUTE which can be downloaded and installed using any prior release (with the latest as a reccomendation)!
For installation instructions, please see the 'Installation" section on the Wiki: https://github.com/LoGaCulture/LUTE/wiki/Installation
Then checkout 'The Basics': https://github.com/LoGaCulture/LUTE/wiki/The_Basics
Full Changelog: https://github.com/LoGaCulture/LUTE/commits/v1.0.2-alpha
Good luck and have fun!
Full Changelog: v1.0.2-alpha...v1.0.5-alpha
LUTE v1.0.4 (alpha)
Release Notes:
- Updated minor map issues and requirements to increase robustness
- Updated Sticker/Postcard achievements to allow Nodes to be executed upon an achievement being completed (also works for standard achievements)
LUTE requires Unity 3D 2022.3 or higher which can be downloaded for free from https://unity.com/products
This update requires the full import of LUTE which can be downloaded and installed using any prior release (with the latest as a reccomendation)
For installation instructions, please see the 'Installation" section on the Wiki: https://github.com/LoGaCulture/LUTE/wiki/Installation
Then checkout 'The Basics': https://github.com/LoGaCulture/LUTE/wiki/The_Basics
Full Changelog: https://github.com/LoGaCulture/LUTE/commits/v1.0.2-alpha
Good luck and have fun!
Full Changelog: v1.0.2-alpha...v1.0.4-alpha
LUTE v1.0.3 (alpha)
Release Notes:
- Ensured that persistent inventory items are loaded on every start up regardless of saving system in place
- Added Achievements to Postcard/Sticker feature - see [[Postcards_Stickers]] for more
LUTE requires Unity 3D 2022.3 or higher which can be downloaded for free from https://unity.com/products
This update requires the full import of LUTE which can be downloaded and installed using any prior release (with the latest as a reccomendation)
For installation instructions, please see the 'Installation" section on the Wiki: https://github.com/LoGaCulture/LUTE/wiki/Installation
Then checkout 'The Basics': https://github.com/LoGaCulture/LUTE/wiki/The_Basics
Full Changelog: https://github.com/LoGaCulture/LUTE/commits/v1.0.2-alpha
Good luck and have fun!
LUTE v1.0.2 (alpha)
Release Notes:
- Fixed errors relating to annotations
- Updated graphics for Nodes/Orders
- Removed unnecessary namespaces
- Added custom orders relating to achievement menu pop menus/icons
- Removed an unrequired map layer and references to this (fixing the error where location pins could not be seen)
- Updated the save game scene where a variable was missing causing confusion with demo scene
- Added an Order which allows the hiding or revealing of location pins (useful to reveal locations at certain points in experiences); this can be done with multiple or single locations
- Ensured that persistent inventory works and that the 'Add Item' Order features a way for that item to be persistent or not (so items can be collected over multiple playthroughs)
- Added the postcard/sticker mechanic/feature for designer (achievements for postcards need to be implemented)
LUTE requires Unity 3D 2022.3 or higher which can be downloaded for free from https://unity.com/products
For installation instructions, please see the 'Installation" section on the Wiki: https://github.com/LoGaCulture/LUTE/wiki/Installation
Then checkout 'The Basics': https://github.com/LoGaCulture/LUTE/wiki/The_Basics
Full Changelog: https://github.com/LoGaCulture/LUTE/commits/v1.0.2-alpha
Good luck and have fun!
LUTE v1.0.1 (alpha)
Release Notes:
- Added saving system allowing designers and players to save the current state they are in
- Added multiple XR/AR features including a 'AR Matching Puzzle' template
- Added multiple examples and fixed multiple bugs relating to Blueprinting
- Added additional variables including floats, strings and booleans to be used in condition statements and more
- Updated packages ensuring that the XR features integrate well
- No update to Unity version (yet!) but this patch should work with most Unity versions post 2022.
LUTE requires Unity 3D 2022.3 or higher which can be downloaded for free from https://unity.com/products
For installation instructions, please see the 'Installation" section on the Wiki: https://github.com/LoGaCulture/LUTE/wiki/Installation
Then checkout 'The Basics': https://github.com/LoGaCulture/LUTE/wiki/The_Basics
Full Changelog: https://github.com/LoGaCulture/LUTE/commits/v1.0.1-alpha
Good luck and have fun!
LUTE v1.0.0 (alpha)
This is the first public release of LUTE, a Unity based tool to create narrative rich location-based games for the purposes of heritage preservation.
LUTE requires Unity 3D 2022.3 or higher which can be downloaded for free from https://unity.com/products
For installation instructions, please see the 'Installation" section on the Wiki: https://github.com/LoGaCulture/LUTE/wiki/Installation
Then checkout 'The Basics': https://github.com/LoGaCulture/LUTE/wiki/The_Basics
Full Changelog: https://github.com/LoGaCulture/LUTE/commits/v1.0.0-alpha