LUTE v1.0.2 (alpha)
Pre-release
Pre-release
Release Notes:
- Fixed errors relating to annotations
- Updated graphics for Nodes/Orders
- Removed unnecessary namespaces
- Added custom orders relating to achievement menu pop menus/icons
- Removed an unrequired map layer and references to this (fixing the error where location pins could not be seen)
- Updated the save game scene where a variable was missing causing confusion with demo scene
- Added an Order which allows the hiding or revealing of location pins (useful to reveal locations at certain points in experiences); this can be done with multiple or single locations
- Ensured that persistent inventory works and that the 'Add Item' Order features a way for that item to be persistent or not (so items can be collected over multiple playthroughs)
- Added the postcard/sticker mechanic/feature for designer (achievements for postcards need to be implemented)
LUTE requires Unity 3D 2022.3 or higher which can be downloaded for free from https://unity.com/products
For installation instructions, please see the 'Installation" section on the Wiki: https://github.com/LoGaCulture/LUTE/wiki/Installation
Then checkout 'The Basics': https://github.com/LoGaCulture/LUTE/wiki/The_Basics
Full Changelog: https://github.com/LoGaCulture/LUTE/commits/v1.0.2-alpha
Good luck and have fun!