cyber2d / Modules / Pawns/AIs/AISpawn
Ƭ AIData: Object
Name | Type |
---|---|
bodyDamage |
number |
bulletDamage |
number |
bulletPerFire |
number |
fireWeapon |
boolean |
fireWeaponDelay |
number |
maxHealth |
number |
pathEndX |
number |
pathStartX |
number |
patrol |
boolean |
startFireWeponDelay |
number |
startOnRight |
boolean |
x |
number |
y |
number |