Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix Android build/stage when no cook flavor is specified #74

Merged
merged 1 commit into from
Dec 2, 2024
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
28 changes: 14 additions & 14 deletions UET/Redpoint.Uet.BuildPipeline/BuildGraph/BuildGraph_Project.xml
Original file line number Diff line number Diff line change
@@ -221,7 +221,7 @@
<!-- Cook for game platforms (targeting the Game target, not Client) -->
<ForEach Name="TargetPlatform" Values="$(GameTargetPlatforms)">
<Property Name="CookFlavors" Value="NoCookFlavor" />
<Property Name="CookFlavors" Value="$(AndroidGameCookFlavors)" If="'$(TargetPlatform)' == 'Android'" />
<Property Name="CookFlavors" Value="$(AndroidGameCookFlavors)" If="'$(TargetPlatform)' == 'Android' and '$(AndroidGameCookFlavors)' != ''" />
<ForEach Name="CookFlavor" Values="$(CookFlavors)">
<Agent Name="Cook Game $(TargetPlatform) $(CookFlavor) (Windows Cook)" Type="Win64">
<Node Name="Cook Game $(TargetPlatform) $(CookFlavor)" Requires="#EditorBinaries" Produces="#GameCookedContent_$(TargetPlatform)_$(CookFlavor)">
@@ -239,7 +239,7 @@
<!-- Cook for client platforms (targeting the Client target, not Game) -->
<ForEach Name="TargetPlatform" Values="$(ClientTargetPlatforms)">
<Property Name="CookFlavors" Value="NoCookFlavor" />
<Property Name="CookFlavors" Value="$(AndroidClientCookFlavors)" If="'$(TargetPlatform)' == 'Android'" />
<Property Name="CookFlavors" Value="$(AndroidClientCookFlavors)" If="'$(TargetPlatform)' == 'Android' and '$(AndroidClientCookFlavors)' != ''" />
<ForEach Name="CookFlavor" Values="$(CookFlavors)">
<Agent Name="Cook Client $(TargetPlatform) $(CookFlavor) (Windows Cook)" Type="Win64">
<Node Name="Cook Client $(TargetPlatform) $(CookFlavor)" Requires="#EditorBinaries" Produces="#ClientCookedContent_$(TargetPlatform)_$(CookFlavor)">
@@ -278,7 +278,7 @@
<ForEach Name="TargetPlatform" Values="$(GameTargetPlatforms)">
<ForEach Name="TargetConfiguration" Values="$(GameConfigurations)">
<Property Name="CookFlavors" Value="NoCookFlavor" />
<Property Name="CookFlavors" Value="$(AndroidGameCookFlavors)" If="'$(TargetPlatform)' == 'Android'" />
<Property Name="CookFlavors" Value="$(AndroidGameCookFlavors)" If="'$(TargetPlatform)' == 'Android' and '$(AndroidGameCookFlavors)' != ''" />
<ForEach Name="CookFlavor" Values="$(CookFlavors)">
<Agent Name="Pak and Stage $(TargetName) $(TargetPlatform) $(TargetConfiguration) $(CookFlavor) (Windows Pak and Stage)" Type="Win64">
<Property Name="StageOutputs" Value="#GameStaged_$(TargetName)_$(TargetPlatform)_$(TargetConfiguration)" />
@@ -296,8 +296,8 @@
<Property Name="PackageFlag" Value="$(PackageFlag) -ini:Engine:[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]:StoreVersion=$(Timestamp)" If="'$(TargetPlatform)' == 'Android'" />
<Command Name="BuildCookRun" Arguments="&quot;-project=$(UProjectPath)&quot; -nop4 $(DisableCodeSign) &quot;-platform=$(TargetPlatform)&quot; $(CookFlavorArg) &quot;-clientconfig=$(TargetConfiguration)&quot; -SkipCook -cook -pak $(PackageFlag) -stage &quot;-stagingdirectory=$(StageDirectory)&quot; -unattended -stdlog -ClientCookedTargets=$(TargetName) -target=$(TargetName)" />
<Tag BaseDir="$(StageDirectory)\$(StagePlatform)" Files="..." With="$(StageOutputs)" />
<Tag BaseDir="$(ProjectRoot)\Binaries\$(TargetPlatform)" Files="..." With="$(StageOutputs)" If="'$(TargetPlatform)' == 'IOS'" />
<Do If="'$(TargetPlatform)' == 'Android'">
<Tag BaseDir="$(ProjectRoot)\Binaries\$(TargetPlatform)" Files="..." With="$(StageOutputs)" If="('$(TargetPlatform)' == 'IOS') or ('$(TargetPlatform)' == 'Android' and '$(CookFlavor)' == 'NoCookFlavor')" />
<Do If="'$(TargetPlatform)' == 'Android' and '$(CookFlavor)' != 'NoCookFlavor'">
<Copy From="$(ProjectRoot)\Binaries\$(TargetPlatform)\..." To="$(ProjectRoot)\Binaries\$(TargetPlatform)_$(CookFlavor)" />
<Tag BaseDir="$(ProjectRoot)\Binaries\$(TargetPlatform)_$(CookFlavor)" Files="..." With="$(StageOutputs)" />
</Do>
@@ -314,7 +314,7 @@
<ForEach Name="TargetPlatform" Values="$(ClientTargetPlatforms)">
<ForEach Name="TargetConfiguration" Values="$(ClientConfigurations)">
<Property Name="CookFlavors" Value="NoCookFlavor" />
<Property Name="CookFlavors" Value="$(AndroidClientCookFlavors)" If="'$(TargetPlatform)' == 'Android'" />
<Property Name="CookFlavors" Value="$(AndroidClientCookFlavors)" If="'$(TargetPlatform)' == 'Android' and '$(AndroidClientCookFlavors)' != ''" />
<ForEach Name="CookFlavor" Values="$(CookFlavors)">
<Agent Name="Pak and Stage $(TargetName) $(TargetPlatform) $(TargetConfiguration) $(CookFlavor) (Windows Pak and Stage)" Type="Win64">
<Property Name="StageOutputs" Value="#ClientStaged_$(TargetName)_$(TargetPlatform)_$(TargetConfiguration)" />
@@ -332,8 +332,8 @@
<Property Name="PackageFlag" Value="$(PackageFlag) -ini:Engine:[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]:StoreVersion=$(Timestamp)" If="'$(TargetPlatform)' == 'Android'" />
<Command Name="BuildCookRun" Arguments="&quot;-project=$(UProjectPath)&quot; -nop4 $(DisableCodeSign) &quot;-platform=$(TargetPlatform)&quot; $(CookFlavorArg) &quot;-clientconfig=$(TargetConfiguration)&quot; -SkipCook -cook -pak $(PackageFlag) -stage &quot;-stagingdirectory=$(StageDirectory)&quot; -unattended -stdlog -ClientCookedTargets=$(TargetName) -client -target=$(TargetName)" />
<Tag BaseDir="$(StageDirectory)\$(StagePlatform)" Files="..." With="$(StageOutputs)" />
<Tag BaseDir="$(ProjectRoot)\Binaries\$(TargetPlatform)" Files="..." With="$(StageOutputs)" If="'$(TargetPlatform)' == 'IOS'" />
<Do If="'$(TargetPlatform)' == 'Android'">
<Tag BaseDir="$(ProjectRoot)\Binaries\$(TargetPlatform)" Files="..." With="$(StageOutputs)" If="('$(TargetPlatform)' == 'IOS') or ('$(TargetPlatform)' == 'Android' and '$(CookFlavor)' == 'NoCookFlavor')" />
<Do If="'$(TargetPlatform)' == 'Android' and '$(CookFlavor)' != 'NoCookFlavor'">
<Copy From="$(ProjectRoot)\Binaries\$(TargetPlatform)\..." To="$(ProjectRoot)\Binaries\$(TargetPlatform)_$(CookFlavor)" />
<Tag BaseDir="$(ProjectRoot)\Binaries\$(TargetPlatform)_$(CookFlavor)" Files="..." With="$(StageOutputs)" />
</Do>
@@ -375,7 +375,7 @@
<ForEach Name="TargetPlatform" Values="$(GameTargetPlatforms)">
<ForEach Name="TargetConfiguration" Values="$(GameConfigurations)">
<Property Name="CookFlavors" Value="NoCookFlavor" />
<Property Name="CookFlavors" Value="$(AndroidGameCookFlavors)" If="'$(TargetPlatform)' == 'Android'" />
<Property Name="CookFlavors" Value="$(AndroidGameCookFlavors)" If="'$(TargetPlatform)' == 'Android' and '$(AndroidGameCookFlavors)' != ''" />
<ForEach Name="CookFlavor" Values="$(CookFlavors)">
<Agent Name="Pak and Stage $(TargetName) $(TargetPlatform) $(TargetConfiguration) $(CookFlavor) (macOS Pak and Stage)" Type="Mac">
<Property Name="StageOutputs" Value="#GameStaged_$(TargetName)_$(TargetPlatform)_$(TargetConfiguration)" />
@@ -393,8 +393,8 @@
<Property Name="PackageFlag" Value="$(PackageFlag) -ini:Engine:[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]:StoreVersion=$(Timestamp)" If="'$(TargetPlatform)' == 'Android'" />
<Command Name="BuildCookRun" Arguments="&quot;-project=$(UProjectPath)&quot; -nop4 $(DisableCodeSign) &quot;-platform=$(TargetPlatform)&quot; $(CookFlavorArg) &quot;-clientconfig=$(TargetConfiguration)&quot; -SkipCook -cook -pak $(PackageFlag) -stage &quot;-stagingdirectory=$(StageDirectory)&quot; -unattended -stdlog -ClientCookedTargets=$(TargetName) -target=$(TargetName)" />
<Tag BaseDir="$(StageDirectory)/$(StagePlatform)" Files="..." With="$(StageOutputs)" />
<Tag BaseDir="$(ProjectRoot)/Binaries/$(TargetPlatform)" Files="..." With="$(StageOutputs)" If="'$(TargetPlatform)' == 'IOS'" />
<Do If="'$(TargetPlatform)' == 'Android'">
<Tag BaseDir="$(ProjectRoot)/Binaries/$(TargetPlatform)" Files="..." With="$(StageOutputs)" If="('$(TargetPlatform)' == 'IOS') or ('$(TargetPlatform)' == 'Android' and '$(CookFlavor)' == 'NoCookFlavor')" />
<Do If="'$(TargetPlatform)' == 'Android' and '$(CookFlavor)' != 'NoCookFlavor'">
<Copy From="$(ProjectRoot)/Binaries/$(TargetPlatform)/..." To="$(ProjectRoot)/Binaries/$(TargetPlatform)_$(CookFlavor)" />
<Tag BaseDir="$(ProjectRoot)/Binaries/$(TargetPlatform)_$(CookFlavor)" Files="..." With="$(StageOutputs)" />
</Do>
@@ -411,7 +411,7 @@
<ForEach Name="TargetPlatform" Values="$(ClientTargetPlatforms)">
<ForEach Name="TargetConfiguration" Values="$(ClientConfigurations)">
<Property Name="CookFlavors" Value="NoCookFlavor" />
<Property Name="CookFlavors" Value="$(AndroidClientCookFlavors)" If="'$(TargetPlatform)' == 'Android'" />
<Property Name="CookFlavors" Value="$(AndroidClientCookFlavors)" If="'$(TargetPlatform)' == 'Android' and '$(AndroidClientCookFlavors)' != ''" />
<ForEach Name="CookFlavor" Values="$(CookFlavors)">
<Agent Name="Pak and Stage $(TargetName) $(TargetPlatform) $(TargetConfiguration) $(CookFlavor) (macOS Pak and Stage)" Type="Mac">
<Property Name="StageOutputs" Value="#ClientStaged_$(TargetName)_$(TargetPlatform)_$(TargetConfiguration)" />
@@ -429,8 +429,8 @@
<Property Name="PackageFlag" Value="$(PackageFlag) -ini:Engine:[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]:StoreVersion=$(Timestamp)" If="'$(TargetPlatform)' == 'Android'" />
<Command Name="BuildCookRun" Arguments="&quot;-project=$(UProjectPath)&quot; -nop4 $(DisableCodeSign) &quot;-platform=$(TargetPlatform)&quot; $(CookFlavorArg) &quot;-clientconfig=$(TargetConfiguration)&quot; -SkipCook -cook -pak $(PackageFlag) -stage &quot;-stagingdirectory=$(StageDirectory)&quot; -unattended -stdlog -ClientCookedTargets=$(TargetName) -client -target=$(TargetName)" />
<Tag BaseDir="$(StageDirectory)/$(StagePlatform)" Files="..." With="$(StageOutputs)" />
<Tag BaseDir="$(ProjectRoot)/Binaries/$(TargetPlatform)" Files="..." With="$(StageOutputs)" If="'$(TargetPlatform)' == 'IOS'" />
<Do If="'$(TargetPlatform)' == 'Android'">
<Tag BaseDir="$(ProjectRoot)/Binaries/$(TargetPlatform)" Files="..." With="$(StageOutputs)" If="('$(TargetPlatform)' == 'IOS') or ('$(TargetPlatform)' == 'Android' and '$(CookFlavor)' == 'NoCookFlavor')" />
<Do If="'$(TargetPlatform)' == 'Android' and '$(CookFlavor)' != 'NoCookFlavor'">
<Copy From="$(ProjectRoot)/Binaries/$(TargetPlatform)/..." To="$(ProjectRoot)/Binaries/$(TargetPlatform)_$(CookFlavor)" />
<Tag BaseDir="$(ProjectRoot)/Binaries/$(TargetPlatform)_$(CookFlavor)" Files="..." With="$(StageOutputs)" />
</Do>