Releases: Theseus-Aegis/MissionTemplate
Theseus Mission Template 4.5.0
Theseus Mission Template 4.4.0
IMPROVED:
- Compositions - Switch vanilla Fuel Canister to Theseus version in Contract Template (#103)
- Disable weapon holder management (#104)
- Set
GVAR(timeUntilStart)
to 0 ifDEBUG_MODE_FULL
is enabled (#106)
FIXED:
- Compositions - Fix Helios preset requiring removed TAC Heavy Lifter (#103)
REMOVED:
- Remove CUP emissive lights (lamp check) script disable - Moved to Theseus-Aegis/Mods#672 (#105)
Theseus Mission Template 4.3.2
Theseus Mission Template 4.3.1
TAC Mission Template 4.3.0
IMPROVED:
- Make
GVAR(timeUntilStart)
accessible globally (#92) - Simplify userconfig - now loading all data from 1 file (#95)
- Simplify user code area with wrapper macros - now indented at level 0 (#96)
- Simplify briefing template - now indented at level 0 and per-side briefing is optional (#97)
FIXED:
- Compositions - Fix Arcadian Black preset showing Arsenal action (#94)
TAC Mission Template 4.2.0
TAC Mission Template 4.1.0
TAC Mission Template 4.0.1
ADDED:
- Move mission type verification to template (#87)
TAC Mission Template 4.0.0
This update presents a major change in our mission template handling. Scripts were moved to TAC Mods and can now be called with the MFUNC
macro. Read more about the available functions, how to modify them and add new ones on the Functions Library wiki page.
Basic mission information is now entered in script_component.hpp
and no other file except briefing should need to be edited.
This allows the template to be more dynamic and change its configuration automatically depending on MISSION_TYPE
and MISSION_SETTINGS
defines. SOG Template data is now included, simply setting MISSION_TYPE 3
and MISSION_SETTINGS 2
will set the correct type for AAR and use the SOG Settings preset. More presets or changes for popular other mission types can be added in the future.
ADDED:
- SOG Templates and Compositions (#82)
- Settings basic information to choose a settings preset (#82)
- Useful macros from ACE3 (item type IDs, angular units, constants) (#83)
CHANGED:
- Move basic information (name, summary, author, type) to
script_component.hpp
(#83) - Admins and Debug Admins read from
userconfig
/script_component.hpp
and broadcasted to clients (#83)
IMPROVED:
- Switch Side channel allowance for Global (#84)
- Automatic allow of Side channel in PvP type (#83)
- Rename compositions to have human-readable names (#82)
- Script function definition and development (#85)
FIXED:
REMOVED:
- All Scripts except Briefing (#83) - Moved to Theseus-Aegis/Mods#535
- Mission type verification (#83) - Moved to Theseus-Aegis/Mods#535
- Monitor Units (#83) - Moved to Theseus-Aegis/Mods#535
- Trait Logger (#81)
- Mission Making Guide (#86)