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[CODE] Ready for build
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marcpages2020 committed Mar 12, 2022
1 parent 0241052 commit e7dc0b2
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Showing 89 changed files with 6,548 additions and 355 deletions.
294 changes: 19 additions & 275 deletions CombatSystem/Binaries/Win64/CombatSystemEditor.target

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2 changes: 1 addition & 1 deletion CombatSystem/Binaries/Win64/UnrealEditor.modules
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@@ -1,5 +1,5 @@
{
"BuildId": "16433597",
"BuildId": "19206456",
"Modules":
{
"CombatSystem": "UnrealEditor-CombatSystem.dll"
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14 changes: 14 additions & 0 deletions CombatSystem/Config/DefaultEngine.ini
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Expand Up @@ -29,3 +29,17 @@ CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet
+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/CombatSystem")
+ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="CombatSystemGameModeBase")
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
bAllowNetworkConnection=True
SecurityToken=5CC98EA74F8A156B19C928835CABFD35
bIncludeInShipping=False
bAllowExternalStartInShipping=False
bCompileAFSProject=False
bUseCompression=False
bLogFiles=False
bReportStats=False
ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=
5 changes: 4 additions & 1 deletion CombatSystem/Config/DefaultInput.ini
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Expand Up @@ -69,6 +69,7 @@ bUseMouseForTouch=False
bEnableMouseSmoothing=True
bEnableFOVScaling=True
bCaptureMouseOnLaunch=True
bEnableLegacyInputScales=True
bAlwaysShowTouchInterface=False
bShowConsoleOnFourFingerTap=True
bEnableGestureRecognizer=False
Expand All @@ -89,14 +90,16 @@ DoubleClickTime=0.200000
+ActionMappings=(ActionName="Run",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift)
+ActionMappings=(ActionName="Run",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftThumbstick)
+ActionMappings=(ActionName="Run",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Right)
+ActionMappings=(ActionName="Block",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
+ActionMappings=(ActionName="Block",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MiddleMouseButton)
+ActionMappings=(ActionName="Block",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftShoulder)
+ActionMappings=(ActionName="Parry",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftTrigger)
+ActionMappings=(ActionName="Parry",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Tab)
+ActionMappings=(ActionName="Kick",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=E)
+ActionMappings=(ActionName="Kick",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Left)
+ActionMappings=(ActionName="Aim",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftTrigger)
+ActionMappings=(ActionName="Shoot",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightTrigger)
+ActionMappings=(ActionName="Aim",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
+ActionMappings=(ActionName="Shoot",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
+AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=A)
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Expand Up @@ -30,7 +30,9 @@
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