Skip to content

Releases: nbayazes/Inferno

Inferno Editor v1.0.26

20 Dec 22:31
Compare
Choose a tag to compare
  • Fixed lights triggered by an on/off switch not saving delta light information

Inferno Editor v1.0.25

29 Nov 01:26
Compare
Choose a tag to compare
  • Adds option to change viewport background color
  • Fixes a bug where pasting segments containing walls could exceed the wall limit, resulting in corrupted walls after saving.

Inferno Editor v1.0.24

17 Nov 17:36
Compare
Choose a tag to compare

Added Go to Object and Go to Wall commands

Inferno Editor v1.0.23

15 Aug 21:27
Compare
Choose a tag to compare

Fixes an issue with multithreaded lighting when a level contains a small number of light sources

Inferno Editor v1.0.22

16 Jun 16:15
Compare
Choose a tag to compare
  • Fixed light deltas not updating after lighting the level
  • Hid the Buddy Proof door option for D1 levels

Inferno Editor v1.0.21

14 May 14:25
Compare
Choose a tag to compare
  • Adds a Descent 3 Mode to the file menu that allows loading and applying Descent 3 textures to Descent 1 and 2 levels. A folder containing Descent 3 must be added to the data sources in the editor settings. Intended for exporting rooms to ORFs.
  • Adds a new Inset faces tool that insets and offsets all marked faces by an amount
  • Fixes DTX or POG files not always saving from a bug introduced in 1.0.20

Inferno Editor v1.0.20

09 Apr 23:08
Compare
Choose a tag to compare
  • The editor is now usable while calculating lighting and has a progress bar. Do not change the number of segments while updating or lighting will fail.
  • Setting a secret door texture on a side now clears the overlay texture
  • Added save and load light settings buttons to the lighting window. This globally saves light settings in the editor configuration, making it easier to copy settings between levels.
  • Added powerups and robot counts to the diagnostic window
  • Fixed distorted objects when inserting on uneven sides
  • Fixed custom sounds being lost when resaving a D1 mission containing DTX files

Inferno Editor v1.0.19

27 Dec 23:42
Compare
Choose a tag to compare
  • Enabled Repair segment type
  • Added Project to Plane tool (Sirius)
  • Added Invert Orbit X option (Sirius)
  • Removed light clamping option. Non-color lighting is always clamped to 1.
  • Removed empty hog entry check
  • Fixed UV remapping not working. This could cause errors with large UVs, for example with the planar map tool.

Inferno Editor v1.0.18

25 Oct 14:46
Compare
Choose a tag to compare
  • Added support for copying triggers when pasting segments
  • Added support for exporting marked segments to Descent 3 rooms. This supports segments that are detached or inverted.
  • Fixed split segment commands creating invalid geometry or not joining nearby faces
  • Improved tunnel builder selection behavior when segments are deleted
  • Fixed texture filter checkbox cascading

Inferno Editor v1.0.17

10 Jul 14:25
Compare
Choose a tag to compare

Fixed missions incorrectly loading levels from the base game if the level names matched.