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@skurtyyskirts skurtyyskirts released this 15 Jan 08:22
· 4 commits to main since this release

BlueAmulet saves GmodRTX once more!

This update brings a new patch from BlueAmulet, the original author of the critical applypatch.py .

Major Fixes / Updates

  • Fixed crashes when shooting NPCs due to blood particle effects (thanks to BlueAmulet's materialsystem patch preventing division by zero errors)
  • Added new texture tags to rtx.conf from CR and myself for improved out-of-box visuals
  • Introduced bridge.conf in .trex folder for optimized GarrysMod RTX performance (Thanks CR!)
  • Created a wiki on how to install GmodRTX manually if the installer ever fails.
  • Sent a request to Windows to whitelist the installer as there is no malware or virus's. As always, the installer script is on this github repository and open source for anyone who'd like to use it in their projects

Known Issues & Workarounds

  • Custom World RTX sky rendering issues persist when enabled
    • Recommended: Set value to 8196 for best rendering (maximum)
    • May require Rebuild Meshes or map reload
    • For an alternative solution, check out CR's HDRI skyboxes: hdri_cube

Community

CR is currently working on a fix for the sky to render as well, on top of making the 64bit build of Garrysmod compatible with Remix.
I highly recommend you checkout CR's workaround fix for the sky with their HDRI skyboxes, https://github.com/sambow23/hdri_cube

What's Changed

  • Add bridge.conf and updated rtx.conf to GarrysModRTX by @sambow23 in #12

Full Changelog: v0.5.1alpha...v0.5.2alpha