v0.5.2alpha
BlueAmulet saves GmodRTX once more!
This update brings a new patch from BlueAmulet, the original author of the critical applypatch.py
.
Major Fixes / Updates
- Fixed crashes when shooting NPCs due to blood particle effects (thanks to BlueAmulet's
materialsystem
patch preventing division by zero errors) - Added new texture tags to rtx.conf from CR and myself for improved out-of-box visuals
- Introduced
bridge.conf
in.trex
folder for optimized GarrysMod RTX performance (Thanks CR!) - Created a wiki on how to install GmodRTX manually if the installer ever fails.
- Sent a request to Windows to whitelist the installer as there is no malware or virus's. As always, the installer script is on this github repository and open source for anyone who'd like to use it in their projects
Known Issues & Workarounds
- Custom World RTX sky rendering issues persist when enabled
- Recommended: Set value to
8196
for best rendering (maximum) - May require Rebuild Meshes or map reload
- For an alternative solution, check out CR's HDRI skyboxes: hdri_cube
- Recommended: Set value to
Community
- Special thanks to @vchslvsvs for issue tracking and reporting (Issue #11)
- Join our community on RTX-Remix Discord under
Projects > remix-projects > Garry's Mod
CR is currently working on a fix for the sky to render as well, on top of making the 64bit build of Garrysmod compatible with Remix.
I highly recommend you checkout CR's workaround fix for the sky with their HDRI skyboxes, https://github.com/sambow23/hdri_cube
What's Changed
Full Changelog: v0.5.1alpha...v0.5.2alpha