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Keijiro's Effects
JungSu Kim edited this page Feb 5, 2016
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- https://github.com/keijiro/KvantSpray
- A GPU accelerated mesh particle system for Unity
- https://github.com/keijiro/KvantLattice
- GPU accelerated swarm behavior simulation
- https://github.com/keijiro/KvantSwarm
- A GPU accelerated fractal terrain renderer for Unity
- https://github.com/keijiro/KvantWall
- A GPU accelerated object array animator for Unity
- https://github.com/keijiro/KvantTunnel
- GPU accelerated fractal tunnel renderer for Unity
- https://github.com/keijiro/KvantGrass
- Animating grass shader for Unity
- https://github.com/keijiro/KvantStream
- A simple GPU particle system for Unity
- https://github.com/keijiro/KinoBloom
- Bloom filter for Unity
- https://github.com/keijiro/KinoGlitch
- Video glitch effects for Unity
- Analog glitch: scan line jitter, color drift, vertical jump, horizontal shake.
- https://github.com/keijiro/KinoFog
- Global fog effect for Unity
- https://github.com/keijiro/KinoBokeh
- Fast DOF filter with hexagonal shaped apertures
- https://github.com/keijiro/KinoContour
- Contour line filter for Unity
- https://github.com/keijiro/KinoVignette
- Natural vignetting effect for Unity
- https://github.com/keijiro/KinoMirror
- Mirroring and kaleidoscope effect for Unity
- https://github.com/keijiro/KinoBinary
- 1-bit monochrome image effect for Unity
- https://github.com/keijiro/KinoFringe
- Chromatic aberration image effect for Unity
- https://github.com/keijiro/KinoRamp
- Color gradient overlay image effect for Unity
- https://github.com/keijiro/KinoIsoline
- Isoline image effect for Unity
- https://github.com/keijiro/SpektrSubatomic
- Geometric mirroring effect for Unity
- https://github.com/keijiro/ShadowDrawer
- Shadow matte shader for Unity
- https://github.com/keijiro/AstrellaPBR
- Custom PBR surface shader for Astrella from Robot Lab
- https://github.com/keijiro/RippleEffect
- Water surface ripple effect for Unity
- https://github.com/keijiro/SonarFx
- Sonar effect for Unity
- https://github.com/keijiro/SlicerFx
- Surface Slicing Full Screen Effect
- https://github.com/keijiro/GlitchFx
- Digital Glitch VFX
- https://github.com/keijiro/SketchyFx
- Sketch filter with the standard image effects
- https://github.com/keijiro/Fragments
- Fragment mesh objects for particle effects in Unity
- https://github.com/keijiro/Depthcue
- A kind of depth cueing vfx.
- https://github.com/keijiro/UnitySkyboxShaders
- Custom skybox shaders
- https://github.com/keijiro/CIESkyboxShaders
- Skybox shaders based on the CIE sky models.
- https://github.com/keijiro/VinylGrooveShader
- Vinyl record groove shader
- https://github.com/keijiro/Boids
- Flocking behavior simulation (Unity)
- https://vimeo.com/87151096
- https://github.com/keijiro/GalaxyBox
- An arbitrary rotatable skybox shader for Unity
- https://vine.co/v/MmXVlAjPMxm
- https://github.com/keijiro/PhotoMosaic
- Photographic mosaic image effect for Unity
- https://github.com/keijiro/Teatro
- Visual software made for Takamatsu media art festival
- https://github.com/keijiro/SpektrLightning
- Lightning effect for Unity
- UNITE Conference
- Unity5 Features
- Unity 2D
- Unity AI
- Unity Animation
- Unity AR(Augmented Reality)
- Unity Assets
- Unity Build
- Unity Cache Server
- Unity Crypto
- Unity Debug
- Unity Easing
- Unity Editor
- Unity Effects
- Unity External Device
- Unity Game Decompile
- Unity Game Logic
- Unity Graphics
- Unity Hardware
- Unity HoloLens
- Unity Library
- Unity Lighting
- Unity Live2D
- Unity Networking
- Unity Optimization
- Unity Particle System
- Unity Physics
- Unity Precedural
- Unity Profiler
- Unity Rendering
- Unity Service
- Unity Shader
- Unity Testing
- Unity Variation
- Unity Windows
- Unity Things