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Logic Collision Pair
Henry de Jongh edited this page Mar 14, 2023
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1 revision
Description | Icon |
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A reactive logic component that can enable or disable collision between two colliders. |
Name | Description |
---|---|
Collider 1 | The first collider. |
Collider 2 | The second collider. |
Start Collision Disabled | Whether the two colliders should be prevented from colliding upon starting the scene. |
Name | Description | Parameter |
---|---|---|
EnableCollision | Enables collision between the configured colliders. | None |
DisableCollision | Disables collision between the configured colliders. | None |
Name | Description | Parameter |
---|---|---|
None | None | None |
Logic Components | Terminology | Programming | External Components | |
---|---|---|---|---|
Logic Animator | Activator | Custom Logic | Reactive Dynamic Light | |
Logic Auto | Caller | Custom Inspector | ||
Logic Branch | Delay | Use Key | ||
Logic Case | Target | |||
Logic Collision Pair | User Inputs | |||
Logic Compare | ||||
Logic Counter | ||||
Logic Destroy | ||||
Logic Filter | ||||
Logic Group | ||||
Logic Instantiate | ||||
Logic Log | ||||
Logic Move Linear | ||||
Logic Relay | ||||
Logic Timer | ||||
Logic Trigger | ||||
Logic Unity |