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Releases: zenorogue/hyperrogue

v13.0w

22 Dec 21:50
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This is HyperRogue version 13.0w.

  • a surprise for Dec 24-26 (a graphical effect, can be disabled in graphics -> extra graphical effects)
  • the broken prairie should be fixed
  • fixed the monster placement in product geometries
  • less options in the ESC-menu during tours
  • fixed a crash when approaching a Grail not in Camelot (e.g., placed by the map editor)
  • "unlock_all" setting to unlock all game content
  • fixed linebreaks in Chinese, also do not break close to ( )
  • a system of alt+key options to change settings quickly while in VR, mostly useful when showing VR to someone
  • fixed some bugs with portal maps
  • in the crossbow mode, do not auto-shoot and avoid hitting friends
  • fixed the "layered equidistant" projection in twisted H2xR

Version 13.0v

12 Oct 09:40
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This is HyperRogue version 13.0v. Mostly bugfixes.

Added a Chinese translation by @1iuh, improved Space Rocks (fixed a collision bug and added a spaceship player shape). See the changelog for more details.

Also, many improvements for RogueViz games (Nil Rider, Relative Hell, Bringris) -- this is still a work in progress, though!

Version 13.0t

28 Jul 07:05
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This is HyperRogue version 13.0t. Mostly bugfixes.

Version 13.0s

10 Jul 05:55
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This is HyperRogue version 13.0s.

  • font selection
  • configurable colors in Prairie/Mountain/Ivory/Freefall/Yendorian stripes
  • custom land list mode now can configure PTM runs/multipliers

Have fun!

Version 13.0r

30 Jun 08:49
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This is HyperRogue version 13.0r.

  • improvements in geometries (mostly twisted product/fake)
  • improvements to the map/shape/draw editor
  • fixed to the 3D projections

And many other minor bugfixes and improvements!

Version 13.0o

09 Jun 07:29
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This is HyperRogue version 13.0o.

  • display charge count for all orbs, and activation costs for frog-like orbs
  • "(v) menu" can now be replaced to show turn count or another parameter/formula
  • the game spent 5s on startup initializing SDL joysticks -- this now can be avoided
  • improvements to the formula system
  • improved custom mode manager: it now displays all the modes you have tried (with PTM/YC/saved scores), and also you can name modes

And many other minor bugfixes and improvements!

Version 13.0i

10 May 18:42
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This is HyperRogue version 13.0i. Lots of minor new stuff and bugfixes.

Some new land structures.

Version 13.0d

24 Mar 11:20
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This is HyperRogue version 13.0d. Lots of new stuff!

Custom mode:

  • A new mode where you can select the lands to be used.
  • Another menu can be used to save a mode to a file.
  • Enabling Halloween or Space Rocks in infinite geometries now produces something that makes sense.
  • Previously changing the creature scale was disabled in non-cheat shmup. Now it can be changed (but it counts as a cheat).
  • New land structure 'landscape'.

Graphics:

  • Font scale used in ASCII maps now can be changed.
  • Items moved by Orb of Water, Magnetism, Winter, Space, and Repulsion are now animated.
  • VR: fixed items, Ivy, compasses, etc. being placed incorrectly in 2.5D.
  • VR: compass/Yendor targets now should be displayed.

Gameplay:

  • Void Beasts are now pulled by Orb of Air.
  • Changed the electrical properties of some walls to make Eclectic City more friendly.
  • Trees etc are now mentioned as blockers in YASC messages.
  • YASC codes work better if killed on a 10+ tile.

Alternate geometries:

  • Clear more walls when generating Wild West in high GP.
  • Better Emerald in Octagon chamfered.
  • Fixed Emerald Mine and Vineyard generating very bad in {n,oo} and binary tiling.
  • Fixed the lack of non-trapdoors in Zebra 435.
  • Better 'pseudohept' tiles in INVERSE tilings.
  • In grid mode, don't try to draw greatwall lines outside of normal geometry pure/bitruncated.
  • Nicer cell boundaries used in Archimedean and irregular tilings.
  • When you save an irregular map using Orb of Safety or map editor (or custom mode), it should now save the irregular map used.

Bug fixes:

  • Fixed dice hints over different heights.
  • Fixed troll nests in Horodisk/Voronoi.
  • Fixed a crash when running away from Clearing in single-land mode.
  • Some values are tracked in savefiles while previously they did not (fatigue, snake oil, crossbow reload time, gun ammo, etc.) (Thanks to jlm)

Version 13.0c

24 Feb 09:15
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This is HyperRogue version 13.0c. Fixed some minor issues (rusałka curses in crossbow mode and help lines for tides/lava working incorrectly) and improved some YASC messages.

Version 13.0b

23 Feb 00:49
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This is HyperRogue version 13.0b. When you are checkmated or die, a message explaining the cause is now displayed in the quit screen and saved in the local score file. Also a new projection (polar coordinates) and lots of bugfixes to 13.0a.

Crossbow fixes:

  • opening inventory mode when you can just shoot should be fixed
  • rusałka curses now work
  • fixed tricking Pikemen with a bow
  • while rosed, you can now only shoot when this kills a monster at point blank in the rose direction

Crash fixes:

  • fixed crash when e.g. entering 'ma' as a value, or when editing some settings such as sight range bonus
  • fixed a crash when viewing help on tide tiles (thanks to jlm)
  • fixed a crash with too large band
  • fixed some cases where untruncated/unrectified/warped maps would freeze when computing distances or crash due to trees are not known

Gameplay fixes:

  • restarting a race now resets pause counter
  • World Turtle kills are recorded (thanks to jlm)
  • boat can go thru non-adjacent using Orb of Warp in shmup
  • fixed the items (key, OoY, baby tortoise) moved by the Orb of Chaos and Curse of Repulsion
  • fixed the Yard bug (graveless graveyard when you somehow used Orb of Safety in the Haunted Woods strip)
  • Trollheim no longer generates adjacent non-unlocked troll lands
  • alternative land unlock rules when monster/item requested is not available due to geometry etc

Other:

  • in Goldberg variation, x/y limit is now based on what the engine allows, and 'dual of current' no longer can circumvent the limits
  • New projection: polar coordinates